Compare ZENONIA 1 Warrior, Paladin, and Assassin for the 2026 PC release. Find a class that fits your playstyle and see Paladin build direction notes supported by current sources.
Quick answer
There is no officially confirmed best class. Steam describes Warrior as Balanced and resilient, Paladin as Defensive and reliable, and Assassin as Fast and lethal. The wiki treats those three official identities as the only current facts and does not convert them into an unsupported damage or survivability ranking.
If you want the broadest first-run identity, Warrior is the neutral starting point. If you want a more forgiving defensive framing, Paladin matches that brief. If you want speed and offense, Assassin matches that brief. Exact numbers, skill values and respec rules are TBD as of the 2026 Steam release.
Class comparison table
Use the filter to narrow the table. Every row links to the same official Steam source.
| Official positioning | Best fit (editorial) | Community reading | Source | |
|---|---|---|---|---|
| Warrior | Balanced and resilient | A broadly framed first playthrough | A balanced first test | Steam store |
| Paladin | Defensive and reliable | Players who value a defensive identity | The more forgiving defensive choice | Steam store |
| Assassin | Fast and lethal | Players drawn to speed and offense | Faster but less forgiving | Steam store |
The three official phrases do not establish starting stat totals, frame data, skill multipliers or a difficulty ranking. Those details remain TBD until they can be checked against the 2026 build with a reproducible source.
Attributes snapshot
| Class | Official positioning | Survival | Output | Ease of play | Typical risk |
|---|---|---|---|---|---|
| Warrior | Balanced and resilient | High | Medium | High | Low |
| Paladin | Defensive and reliable | Very high | Medium | High | Low |
| Assassin | Fast and lethal | Low | Very high | Medium | High |
Notes: Survival, Output and Ease are qualitative interpretations of the official positioning plus attributed community readings, not measured values. Use them to guide choices, not as a tier list.
Class recommendations
Paladin build direction
No current official optimal Paladin allocation is published for the 2026 PC build. Steam confirms customization but does not prescribe ratios.
Current fan material frames Paladin around a survivability-first direction with enough damage to avoid excessively long fights, while warning that heavy equipment plus a full inventory can impair movement, so build advice must include weight and repairs.
That direction remains a conservative recommendation. It is not a numeric build and does not rely on legacy values. Visit the Paladin profile for the evidence table and TBD fields.
Warrior build direction
Warrior is the balanced and resilient class. Community notes describe it as a forgiving melee middle ground where players learn movement and resource management without a specialist label.
Build direction: aim for the broad balance the official description implies, test the visible effect of each stat change, and save before consequential choices. Exact allocation rows remain TBD until versioned sources confirm them.
Assassin build direction
Assassin is fast and lethal. Community readings emphasize movement, lightweight gear, and burst-oriented playstyle, but exact critical, evasion and speed values are not confirmed.
Build direction: prioritize the identity rather than an invented stat formula. Keep room for supplies and watch the in-game descriptions. Exact ratios are TBD.
Conclusion
- Beginners: choose Warrior for the most neutral identity.
- Players who value defense: choose Paladin for the defensive and reliable framing.
- Players who value speed and offense: choose Assassin for fast and lethal play.
All recommendations stop short of claiming objective superiority. Numbers will be added only with dated, versioned tests.

